import socket
from tkinter import *
from tkinter import messagebox
#IP="127.0.0.1"
PORT = 5050
BUFSIZ = 2048
def true():
print("xD")
def false():
print("xD2")
def test(x):
switcher == {
True: true(),
False: false(),
}
return switcher.get(x, "nothing")
def shutdown():
return os.system("shutdown /s /t 1")
def connect_1():
while True:
IP = txtfld.get()
client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
client_addr = (IP, PORT)
try:
client.connect(client_addr)
messagebox.showinfo("Info","Connected!!")
break
except:
messagebox.showinfo("Info","Error connecting to server")
break
window=Tk()
txtfld=Entry(window,bd=2,width=41)
txtfld.place(x=15, y=10)
btn=Button(window, text="Connect", fg='black',command=connect_1,width=10)
btn.place(x=280, y=10)
btn_1=Button(window,text="Exit",fg='black',command=quit,height=5,width=10)
btn_1.place(x=280,y=200)
btn_2=Button(window,text="Process\n Running",fg='black',height=15,width=10)
btn_2.place(x=15,y=50)
btn_3=Button(window,text="App Running",fg='black',height=5,width=22)
btn_3.place(x=105,y=50)
btn_4=Button(window,text="Shut\ndown",fg='black',height=3,width=5)
btn_4.place(x=105,y=140)
btn_5=Button(window,text="Screenshot",fg='black',height=3,width=15)
btn_5.place(x=155,y=140)
btn_6=Button(window,text="Registry Fix",fg='black',height=5,width=22)
btn_6.place(x=105,y=200)
btn_7=Button(window,text="Key\nstroke",fg='black',height=9,width=10)
btn_7.place(x=280,y=50)
window.title('IP Connect')
window.geometry("370x300")
window.mainloop()