public void dropBomb() { if (currentMap.getMapBlock(currentBlock).blockType == GameElement.BlockType.GRASS) { Bomb bomb = new Bomb(); bomb.owner = this; bomb.currentMap = currentMap; bomb.setBlock(currentBlock); currentMap.getMapBlock(bomb.currentBlock).blockType = GameElement.BlockType.BOMB; currentMap.getChild("bomb").addChild(bomb); } }